package gui.houseeditor.strategies;

import java.awt.Graphics;

public interface TileWorldDrawStrategy {

    public void drawHole(Graphics g, int x,int y,int cellSize);

    public void drawTile(Graphics g, int x,int y,int cellSize);

    public void drawPlayer(Graphics g, int x,int y,int cellSize);

    public void drawWall(Graphics g, int x,int y,int cellSize);

    public void drawBlank(Graphics g, int x,int y,int cellSize);
}
